From 9c326613c637e1dc855d913a51042c78bc74ba0a Mon Sep 17 00:00:00 2001 From: Martin Read Date: Mon, 23 Sep 2013 20:36:53 +0100 Subject: [PATCH] Remove unnecessary press_enter() call on levelup and improve prominence of death notice --- u.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/u.c b/u.c index b677bb5..ef1a9ef 100644 --- a/u.c +++ b/u.c @@ -345,7 +345,7 @@ int do_death(enum death d, const char *what) { fp = fopen("victrix-abyssi.log", "a"); } - print_msg("THOU ART SLAIN!\n"); + print_msg("\n\nTHOU ART SLAIN!\n\n"); game_finished = 1; switch (d) { @@ -550,7 +550,6 @@ void gain_experience(int amount) status_updated = 1; print_msg("You gained %d hit points.\n", hpgain); } - press_enter(); } else { -- 2.11.0