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Martin Read [Tue, 21 Jan 2014 18:17:10 +0000 (18:17 +0000)]
Making the new notification backend part of the build
Martin Read [Tue, 21 Jan 2014 18:15:59 +0000 (18:15 +0000)]
Added new files for the notification mechanism
Martin Read [Tue, 21 Jan 2014 16:42:12 +0000 (16:42 +0000)]
Improved README slightly
Martin Read [Tue, 21 Jan 2014 16:40:33 +0000 (16:40 +0000)]
Added a license and a markdown README
Martin Read [Tue, 21 Jan 2014 16:16:23 +0000 (16:16 +0000)]
Incremental checkpoint for project "No prose in the game engine"
Martin Read [Mon, 20 Jan 2014 14:49:11 +0000 (14:49 +0000)]
Makefile now generates generatable files before building archive
Martin Read [Mon, 20 Jan 2014 14:46:42 +0000 (14:46 +0000)]
Added permobj compiler and pobj_id.hh to MANIFEST
Martin Read [Mon, 20 Jan 2014 14:45:09 +0000 (14:45 +0000)]
Removing a silly.
Martin Read [Mon, 20 Jan 2014 14:44:27 +0000 (14:44 +0000)]
More doxygen comments; removal of a code corpse
Martin Read [Sat, 18 Jan 2014 14:36:18 +0000 (14:36 +0000)]
Updating gitignore for changes to pobj handling
Martin Read [Sat, 18 Jan 2014 14:35:44 +0000 (14:35 +0000)]
Resolving impact of the changes to item database handling
Martin Read [Sat, 18 Jan 2014 13:49:38 +0000 (13:49 +0000)]
Added human-friendly version of permobj database
Martin Read [Sat, 18 Jan 2014 13:48:56 +0000 (13:48 +0000)]
Created permobj data parser
Martin Read [Sat, 18 Jan 2014 09:38:26 +0000 (09:38 +0000)]
A jumble of const resequencing and some actual development
Martin Read [Sat, 18 Jan 2014 09:37:54 +0000 (09:37 +0000)]
Adding Doxyfile to MANIFEST
Martin Read [Wed, 8 Jan 2014 11:30:20 +0000 (11:30 +0000)]
Added C++11 dependency to Makefile
Martin Read [Wed, 8 Jan 2014 11:11:16 +0000 (11:11 +0000)]
Added Doxygen configuration
Martin Read [Sat, 4 Jan 2014 18:36:32 +0000 (18:36 +0000)]
Added .dump files to .gitignore
Martin Read [Tue, 12 Nov 2013 16:09:55 +0000 (16:09 +0000)]
Adjustment of constants relating to vision/display; possibly some more will need catching
Martin Read [Tue, 12 Nov 2013 15:48:06 +0000 (15:48 +0000)]
Fixed numpad error in display-nc.cc
Martin Read [Tue, 12 Nov 2013 15:47:07 +0000 (15:47 +0000)]
Fixed vikeys error in select_dir()
Martin Read [Tue, 12 Nov 2013 15:36:59 +0000 (15:36 +0000)]
Changes to handling of obstructive terrain; no more listing every wall type!
Martin Read [Tue, 12 Nov 2013 15:31:50 +0000 (15:31 +0000)]
Use the terrain properties array to get symbols and colours for terrain
Martin Read [Wed, 2 Oct 2013 19:50:42 +0000 (20:50 +0100)]
More progress, I think...
Martin Read [Tue, 1 Oct 2013 23:27:36 +0000 (00:27 +0100)]
Much slaying of non-Coord coordinates. FOV is cleverer.
Martin Read [Tue, 1 Oct 2013 21:21:16 +0000 (22:21 +0100)]
Added mysign() specializations for Coord and Offset
Martin Read [Mon, 30 Sep 2013 22:52:21 +0000 (23:52 +0100)]
Updated MANIFEST to contain the correct list of files
Martin Read [Mon, 30 Sep 2013 22:49:07 +0000 (23:49 +0100)]
More elimination of magic numbers; also, store evasion penalty in the item database.
Martin Read [Mon, 30 Sep 2013 22:35:13 +0000 (23:35 +0100)]
Dependency updates, much killing of magic numbers and boolification of booleans
Martin Read [Mon, 30 Sep 2013 22:16:59 +0000 (23:16 +0100)]
Miscellaneous refactoring - remove spurious field from permobj, kill magic numbers
Martin Read [Mon, 30 Sep 2013 21:05:45 +0000 (22:05 +0100)]
Replacing explicit -1's with NO_MON NO_OBJ etc.
Martin Read [Mon, 30 Sep 2013 20:33:01 +0000 (21:33 +0100)]
Updates for how to say the player resists a thing and for colour names
Martin Read [Mon, 30 Sep 2013 20:13:16 +0000 (21:13 +0100)]
Added Coord/Offset header
Martin Read [Wed, 25 Sep 2013 19:23:44 +0000 (20:23 +0100)]
Saved game now contains terrain data instead of RNG state for level rebuild
Martin Read [Wed, 25 Sep 2013 19:18:35 +0000 (20:18 +0100)]
Moved all level data into a struct
Martin Read [Wed, 25 Sep 2013 18:52:07 +0000 (19:52 +0100)]
C++ conversion changes
Martin Read [Wed, 25 Sep 2013 18:31:52 +0000 (19:31 +0100)]
Rename pursuant to making C++ification happen
Martin Read [Tue, 24 Sep 2013 19:46:17 +0000 (20:46 +0100)]
Tweaking layout probabilities and order of layout consideration.
Martin Read [Tue, 24 Sep 2013 19:45:03 +0000 (20:45 +0100)]
Assorted minor fixes and retabbing
Martin Read [Tue, 24 Sep 2013 19:44:35 +0000 (20:44 +0100)]
Improved knockback messages
Martin Read [Tue, 24 Sep 2013 19:43:51 +0000 (20:43 +0100)]
Fixed non-cleanup of inventory banner
Martin Read [Tue, 24 Sep 2013 19:43:33 +0000 (20:43 +0100)]
Added inward spiral path
Martin Read [Tue, 24 Sep 2013 19:39:32 +0000 (20:39 +0100)]
Fixed moondrake breath
Martin Read [Tue, 24 Sep 2013 18:37:25 +0000 (19:37 +0100)]
Dresses now degrade to ragged shifts when reduced to zero durability
Martin Read [Tue, 24 Sep 2013 18:37:17 +0000 (19:37 +0100)]
Remove stale debug message from u.c
Martin Read [Mon, 23 Sep 2013 21:05:28 +0000 (22:05 +0100)]
Added outward-spiral tracer but did not test!
Martin Read [Mon, 23 Sep 2013 19:38:26 +0000 (20:38 +0100)]
Add explanatory comments to fov.c and fix handling of centre-of-radiance.
Martin Read [Mon, 23 Sep 2013 19:37:38 +0000 (20:37 +0100)]
Clean up inventory select display after conversion to ncursesw and remove special-casing of centre square in fog of war marking
Martin Read [Mon, 23 Sep 2013 19:36:53 +0000 (20:36 +0100)]
Remove unnecessary press_enter() call on levelup and improve prominence of death notice
Martin Read [Mon, 23 Sep 2013 19:36:37 +0000 (20:36 +0100)]
Fix bug in flask-throwing
Martin Read [Mon, 23 Sep 2013 18:34:57 +0000 (19:34 +0100)]
FoV code now behaves, setlocale() handling now in display-nc.c
Martin Read [Sun, 22 Sep 2013 22:04:11 +0000 (23:04 +0100)]
Whee! FoV appears to be functioning, which gives me explosions for nearly-free.
Martin Read [Sun, 22 Sep 2013 15:54:23 +0000 (16:54 +0100)]
Renaming bmagic files to sorcery
Martin Read [Sun, 22 Sep 2013 15:53:55 +0000 (16:53 +0100)]
Updating bmagic files to be sorcery
Martin Read [Sat, 21 Sep 2013 21:24:42 +0000 (22:24 +0100)]
Some cleanup of cavechop references
Martin Read [Fri, 20 Sep 2013 20:26:27 +0000 (21:26 +0100)]
Creating depot