#include "fov.hh"
#endif
-#ifndef ACTION_HH
-#include "action.hh"
-#endif
-
/* XXX main.c data and funcs */
extern int zero_die(int sides); /* 0..n-1 */
extern int one_die(int sides); /* 1..n */
extern Coord inclusive_boxed(Coord topleft, Coord botright);
extern Coord exclusive_boxed(Coord topleft, Coord botright);
extern Action_cost do_command(Game_cmd command);
-extern uint32_t convert_range(int dy, int dx);
extern int game_finished;
extern int game_tick;
extern int wizard_mode;