debianize-archive: archive
mv $(ARCHIVENAME).tar.gz $(ARCHIVENAME).orig.tar.gz
+my-debworkflow: debianize-archive
+ mkdir archive-test
+ cp $(ARCHIVENAME).orig.tar.gz archive-test
+ (cd archive-test && tar xzf $(ARCHIVENAME).orig.tar.gz)
+ cp -R debian archive-test/$(ARCHIVEDIR)/debian
+ (cd archive-test/$(ARCHIVEDIR) && debuild -uc -us)
+
clean:
-rm -rf $(ARCHIVEDIR)
-rm -f *.o $(GAME) *.tar.gz
## Copyright
-Victrix Abyssi's source code is copyright © 2005-2014 Martin Read, and is released under a BSD-style license as reproduced in the file LICENSE.
+Victrix Abyssi's source code is copyright © 2005-2014 Martin Read, and is released under a BSD-style license as reproduced in the file COPYING.
-## Building from source archive
+## Build notes
-When building from a packaged source archive, the traditional UNIX application installation-from-source command sequence <tt>\./configure && make all && make install</tt> should work.
-
-## Building from git
-
-Building from git currently requires an additional step before invoking the usual command sequence; you must run <tt>make headergen</tt> to generate the C++ form of the permobj database and its accompanying header file.
+<tt>\./configure</tt> must be run before