Big-ball-of-mud commit - stretchy levels! stretchy-levels
authorMartin Read <martin@blackswordsonics.com>
Fri, 21 Feb 2014 01:17:41 +0000 (01:17 +0000)
committerMartin Read <martin@blackswordsonics.com>
Fri, 21 Feb 2014 01:17:41 +0000 (01:17 +0000)
commit561c27ece7f0e75a3e5fb91c6d56a899659240a1
tree0088e63b7140c7638c097b49f5080dca59000709
parent5dec935ae83f74b63afcad2f872fe168ecbf55c5
Big-ball-of-mud commit - stretchy levels!

Levels now stretch to accommodate changes, and the level generation has been
substantially overhauled. There's also some other bug fixes mushed in with
this lot; I am not even going to *try* to unpick everything in a coherent
manner to provide a file-by-file breakdown.
19 files changed:
MANIFEST
Makefile
cave.cc [new file with mode: 0644]
coord.hh
core.hh
display-nc.cc
fov.cc
log.cc
map.cc
map.hh
mapgen.hh [new file with mode: 0644]
monsters.cc
notify-local-tty.cc
notify.hh
objects.cc
rng.cc
rng.hh
shrine.cc [new file with mode: 0644]
u.cc